Staff

The Staff is the first magic weapon available for players, and is automatically found in the inventory under Weapon.

Special Traits:


 * The Staff’s attack is actually 2 attacks, and is split into two parts: the projectile (or core) and the AoE (Area of Effect). The AoE works similarly to that of the bomb or of an explosive arrow, and seems to do between 14 and 18 damage. The damage of the core is currently unknown. The core itself can headshot, though it is unlikely to get a headshot as it is a very large projectile, and it only seems to count as a headshot if it ONLY hits the head. If one manages to land a headshot, the damage can be insanely high, being able to 2-3 shot normal players.


 * Has a cast time (Charge bar) of 1.5 seconds, one of the features many ranged/magic weapons posses.
 * Has the special ability to piss everyone off when you use it. (Removing this later don’t mind it)

Abilities:

Poison Arrow: Shoots a Poisoned arrow, which does the same damage as an arrow, but also applies a poison effect. This ability can kill someone in a single hit if they don't heal, and Instantly kills on headshots.

Trivia:


 * When at long range, it’s better to aim at the ground near the target then to aim directly at them as the blast radius of the Staff makes it less likely to miss. However, at close range, try to jump around enemies and shoot downwards at them, maximizing the potential for headshots.
 * In narrow corridors staff is completely broken and if it isn’t at a close range disadvantage, you can most likely annihilate the enemy team.
 * The Staff AoE causes most players to call people who use it unskilled and is heavily infuriating to play against.

History:


 * No known changes

Known bugs:


 * None.